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I just bought the catalog version, I already bought the itch.io one in the past and upon my 1st game and improving my score (>24K) the game is glitching to the point it is unplayable.

I did copy my json score files to the catalog one but, i didn't expect the game to under perform like this

Sorry to hear that you're running into issues with it! Did you encounter these issues with the Itch version? When you say you copied files over, which ones were they exactly?  Could you describe the glitches you're seeing? It would help me track down what the issue could be.

I'll admit I've not built this game on the latest Playdate SDK, so it's possible that might be the culprit. I'll do that today and see if I can reproduce any weirdness on the device.

I deleted the files that i copied before and started the game clean. After a while, around 10K points or more, the tiles start to glitch, appear on top of each other, some corners don't render, things like that.

If i leave the game and enter the game, the screen glitches disappear but they come back after a couple of seconds

You can see here how artifacts start appearing, but the problem is more acute when moving around the screen. It is impossible to find combinations like this

Thank you! I'll get this fixed asap!

I think I've found the culprit here. I've made some adjustments and have played a game up to level 34 on both a revA and a revB units, and was not able to reproduce this any longer. 

If you're willing, I'd like to send you a build to side load to see if it fixes it for you. Drop me an email at scenicroutegames@gmail.com if you have some time to to try it out.

Great game, but it seems to glitch late into a game. Tiles will overlap, lagging the system and making everything very slow and unresponsive.

Are you on the latest version of the game (1.5.0)? I was pretty sure I'd fixed what you're describing in that version after another player brought it up the same issue.

The version is displayed in the bottom right corner of the credits menu.

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I bought the one on Catalog a few days. Not sure what version that is. Edit - Playdate says it's 1.5.0

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This game is incredible!! I went from frustrated in the first two games to totally addicted. I can't stop playing, it makes me enter in some kind of flow state.

This and your other game "Generations" are definitely the best two Playdate's puzzle games. This kind of games makes this console truly exciting, thanks a lot and keep going!

Hey thanks! I'm glad you're enjoying both! If you have a sec, and wouldn't mind, drop a rating on them!

https://scenicroutesoftware.itch.io/four-corners-for-playdate/rate

https://scenicroutesoftware.itch.io/generations-for-playdate/rate

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Absolutely amazing :) Lovely, unique puzzle game that has me super addicted :) Thank you!

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This game is phenomenal. Probably the best puzzle game I’ve found on playdate. It’s super hard at first, but once you get the hang of the general strategy it’s challenging and addicting

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I'm so happy to hear you're having fun with it! Thanks for playing the game!

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Love the game. Are there any chances of adding an endless mode (no timer)?

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Glad you like it!

I had an iteration of the game early on that was turn based with no timer. You'd get X (never quite landed on the right number) turns to clear as many tiles as possible. A full screen clear would give you a bonus turn, and finishing a level would add two more turns. Then I decided to be more faithful to the original game (this is a port of an  iOS game I wrote 10 years ago) and maybe add different modes in a follow up release. Also considering a "very hard" mode with 4 colors which would add other types of specials like "simplifiers" from the original game that would reduce the board to two colors for a turn or two.


If you have any specific ideas for what you'd like to see, please let me know!

I like the turn based idea. That would be a great addition to the game.

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I was trying to match all four initial corners and getting no where, then it finally clicked for me and I focused on the top left corner.  Much easier, but still quite a challenge with the timer talking to me!   Is a worthwhile 'protip' to use up all 3 bombs on each run?

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You get a bomb each time you finish a level, so you have to get to at least level two before you can use a bomb.

I tend to use them when nothing is jumping out at me. Whatever color appears the most on the grid will be removed, making it a lot easier to see four tiles that will line up to create a rectangle.

I'm going to post a strategy thread on twitter this afternoon!

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Strategy thread! https://twitter.com/ScenicSoftware/status/1602730781343875072