YGMTB v1.0.1


Updates and Additions

  • You can now press the “A” button as soon as the bus begins to appear to start a new game - no more waiting for it to stop.
  • The option to quit a game and return to the main menu is now available while in Normal and One-Shot mode. Previously it was only there for Practice mode.
  • You can now restart a run from the system menu in normal and one-shot modes.

Fixes

  • Fixes a hilarious issue where spamming the left/right buttons while on the high scores view could result in a permanent tiny Henry (the loading animation) being on screen. Thanks to Rae for reporting this one.
  • Fixes a crash that could occur in the PatternManager. Thanks to Rae for reporting this one.
  • Fixes an issue where Henry could run through mid-air. There is no levitation spell in this game. Thanks to NewAzazelCD for reporting this one.
  • Fixes an edge case that made it impossible to reverse past a specific pattern index in practice mode. Thanks to Rae for reporting this one.
  • Fixes an issue where the trampoline could prevent a double jump if you missed it exactly right. Thanks to NewAzazelCD for reporting this one.
  • Fixes an issue where the drum track could start playing when it wasn’t supposed to when exiting a game.

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